Human Foreign Technology Swarm Deck
Designed by Frank Bustamante
Alien
Advantage
Starting Planets
- Earth
- Agro Planet
- Jupiter
- Mining Asteroid
Deck
- 1 Mineral Rich Planet
- 1 Discovered Technology
- 1 Concentrated Effort
- 1 Think Tank
- 1 Outbreak of Production
- 1 Precious Cache
- 1 In the Grasp of Your Hand
- 3 Mercenary Captain
- 3 Sgt. Beat
- 2 Elias Lowry
- 1 Josidynn Prosidius
- 2 Fusion Reactor
- 1 Mining Facility
- 1 Counter Measures
- 2 Lucky Break (-2)
- 1 Lucky Break (+2)
- 1 Massacre at Triton
- 3 Hidden Resources
- 2 Blackmail
- 2 Phantom Images
- 1 Master Planning
- 1 Bravery
- 1 Mass Agression
- 1 Power Leak
- 2 Destroyer (Muero)
- 2 Elite Fighter
- 2 Fighter (Soven)
- 3 Fighter Scout
- 3 Snub Fighter
- 3 Mercenary Fighter
- 3 Mercenary Carrier
- 2 Mercenary Destroyer
How to Play
Here is a Human military deck that plays
effectively. You may want to play around with which ships you want to
use and the various Tactical cards as well. All you really need to do
is get a single Mercenary Carrier in play and move it toward your
opponents' system and keep a whole lot of fighters with it, to protect
the carrier. Do not have it in the fight unless absolutely necessary. Try to
raise your tech by 1 each turn for the first few turns and get some
defense out early. The main problem you run into with this deck is
fleet damage reducers (Xermal and Primaag Sutraal), Blackmail will help
for a turn with these characters, so you want to try and kill them off
first if possible.
Rarity
- 19 - Fixed Cards
- 13 - Common
- 11 - Uncommon
- 17 - Rares
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